Card Codex

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17 May 2024: Card library updated.

Charm School

2W · Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.

Similar cards

Color identity:
NameManaTypeText
Kaiso, Memory of Loyalty Legendary Creature — Spirit Flying Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn. 3/4
Aurora Eidolon 3WCreature — Spirit {W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. 2/2
Warning WInstant Prevent all combat damage that would be dealt by target attacking creature this turn.
Acolyte's Reward 1WInstant Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
Lithomancer's Focus WInstant Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Dolmen Gate 2Artifact Prevent all combat damage that would be dealt to attacking creatures you control.
Gloom Surgeon 1BCreature — Spirit If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. 2/1
Heroism 2WEnchantment Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
Turn the Tables 3WWInstant All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
Akroma's Blessing 2WInstant Choose a color. Creatures you control gain protection from the chosen color until end of turn. Cycling {W} ({W}, Discard this card: Draw a card.)
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