Card Codex

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17 May 2024: Card library updated.

Charm School

2W · Enchantment

As Charm School enters the battlefield, choose a color and balance Charm School on your head. Prevent all damage that would be dealt to you by sources of the chosen color. When Charm School falls off your head, sacrifice Charm School.

Similar cards

Color identity:
NameManaTypeText
Shield of the Ages 2Artifact {2}: Prevent the next 1 damage that would be dealt to you this turn.
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Teferi's Moat 3WUEnchantment As Teferi's Moat enters the battlefield, choose a color. Creatures of the chosen color without flying can't attack you.
Angel of Suffering 3BBCreature — Nightmare Angel Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3
Jihad WWWEnchantment As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad.
Defang 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt by enchanted creature.
Inviolability 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt to enchanted creature.
Muzzle 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt by enchanted creature.
Phyrexian Vindicator WWWWCreature — Phyrexian Horror Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5
Revered Elder 2WCreature — Human Cleric {1}: Prevent the next 1 damage that would be dealt to Revered Elder this turn. 1/2
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