M:tG card similarity search
1R · Creature — Human Rogue
Haste When Charming Scoundrel enters the battlefield, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Elite Instructor | 2U | Creature — Human Wizard | When Elite Instructor enters the battlefield, draw a card, then discard a card. 2/2 |
Overwhelmed Archivist | 2U | Creature — Human Wizard | When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/2 |
Merfolk Traders | 1U | Creature — Merfolk | When Merfolk Traders enters the battlefield, draw a card, then discard a card. 1/2 |
Vodalian Merchant | 1U | Creature — Merfolk | When Vodalian Merchant enters the battlefield, draw a card, then discard a card. 1/2 |
Insidious Will | 2UU | Instant | Choose one — • Counter target spell. • You may choose new targets for target spell. • Copy target instant or sorcery spell. You may choose new targets for the copy. |
Bake into a Pie | 2BB | Instant | Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Atalya, Samite Master | 3WW | Legendary Creature — Human Cleric | {X}, {T}: Choose one — • Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X. • You gain X life. Spend only white mana on X. 2/3 |
Lord Skitter's Blessing | 1B | Enchantment | When Lord Skitter's Blessing enters the battlefield, create a Wicked Role token attached to target creature you control. (Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) At the beginning of your draw step, if you control an enchanted creature, you lose 1 life and you draw an additional card. |
Vault 21: House Gambit | 1R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token. |
Academic Probation | 1W | Sorcery — Lesson | Choose one — • Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn. • Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated. |