M:tG card similarity search
4BRG · Creature — Wurm
Trample Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand. 6/6
Name | Mana | Type | Text |
---|---|---|---|
Just Desserts | 1R | Instant | Just Desserts deals π damage to target creature. (π is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.)) |
Bond of Revival | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. It gains haste until your next turn. |
Uninvited Geist | 2U | Creature — Spirit | Skulk (This creature can't be blocked by creatures with greater power.) When Uninvited Geist deals combat damage to a player, transform it. 2/2 |
Returned Pastcaller | 3RR/WW | Creature — Spirit Cleric | Flying When Returned Pastcaller enters the battlefield, return target Spirit, instant, or sorcery card from your graveyard to your hand. 4/2 |
Riveteers Ascendancy | BRG | Enchantment | Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn. |
Ruthless Radrat | 1BB | Creature — Rat Mutant | Squad—Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Menace (This creature can't be blocked except by two or more creatures.) 2/2 |
Snarlfang Vermin | B | Creature — Rat | Whenever Snarlfang Vermin deals combat damage to a creature, if that creature is still on the battlefield, suspect that creature. It perpetually gains this ability. Whenever a suspected creature an opponent controls dies while Snarlfang Vermin is in your graveyard, that opponent loses 1 life. 2/1 |
Ingenious Infiltrator | 2UB | Creature — Vedalken Ninja | Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, draw a card. 2/3 |
Flameblast Dragon | 4RR | Creature — Dragon | Flying Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to any target. 5/5 |
Memory Vampire | 4UB | Creature — Vampire Detective | Flying Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost. 4/4 |