Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chart a Course

1U · Sorcery

Draw two cards. Then discard a card unless you attacked this turn.

Similar cards

Color identity:
NameManaTypeText
Blight Titan 4BBCreature — Phyrexian Giant Deathtouch Whenever Blight Titan enters the battlefield or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) 6/6
Torment of Venom 2BBInstant Put three -1/-1 counters on target creature. Its controller loses 3 life unless they sacrifice another nonland permanent or discards a card.
Bane of Hanweir Creature — Werewolf Bane of Hanweir attacks each combat if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Bane of Hanweir. 5/5
Sword of Feast and Famine 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}
Airborne Aid 3USorcery Draw a card for each Bird on the battlefield.
Ominous Sphinx 3UUCreature — Sphinx Flying Whenever you cycle or discard a card, target creature an opponent controls gets -2/-0 until end of turn. 4/4
He Who Hungers 4BLegendary Creature — Spirit Flying {1}, Sacrifice a Spirit: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) 3/2
Seer's Vision 2UBEnchantment Your opponents play with their hands revealed. Sacrifice Seer's Vision: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
Case of the Trampled Garden 2GEnchantment — Case When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Thought Nibbler UCreature — Beast Flying Your maximum hand size is reduced by two. 1/1
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