Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cheap Ass

1W · Creature — Donkey Townsfolk

Spells you cast cost {½} less to cast. 1/3.5

Similar cards

Color identity:
NameManaTypeText
Flamekin Bladewhirl RCreature — Elemental Warrior As an additional cost to cast this spell, reveal an Elemental card from your hand or pay {3}. 2/1
Conduit of Worlds 2GGArtifact You may play lands from your graveyard. {T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Border Guardian 4Artifact Creature — Knight Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. 1/1
Hypersonic Dragon 3URCreature — Dragon Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) 4/4
Eidolon of Rhetoric 2WEnchantment Creature — Spirit Each player can't cast more than one spell each turn. 1/4
Idol of Endurance 2WArtifact When Idol of Endurance enters the battlefield, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield. {1}{W}, {T}: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.
Mycosynth Golem 11Artifact Creature — Golem Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast for each artifact you control.) 4/5
Commander's Insignia 2WWEnchantment Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Soul Sculptor 2WCreature — Human {1}{W}, {T}: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell. 1/1
Assemble the Players 1WEnchantment You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
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