Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chemister's Insight

3U · Instant

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Similar cards

Color identity:
NameManaTypeText
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Bandit's Haul 3Artifact Whenever you commit a crime, put a loot counter on Bandit's Haul. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from Bandit's Haul: Draw a card.
Wistful Selkie G/UG/UG/UCreature — Merfolk Wizard When Wistful Selkie enters the battlefield, draw a card. 2/2
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Control of the Court 1RSorcery Draw four cards, then discard three cards at random.
Goblin Lore 1RSorcery Draw four cards, then discard three cards at random.
Latchkey Faerie 3UCreature — Faerie Rogue Flying Prowl {2}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Faerie or Rogue.) When Latchkey Faerie enters the battlefield, if its prowl cost was paid, draw a card. 3/1
Raff, Weatherlight Stalwart WULegendary Creature — Human Wizard Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3
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