Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Child of Alara

WUBRG · Legendary Creature — Avatar

Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated. 6/6

Similar cards

Color identity:
NameManaTypeText
Razia's Purification 4RWSorcery Each player chooses three permanents they control, then sacrifices the rest.
Daraja Griffin 3WCreature — Griffin Flying Sacrifice Daraja Griffin: Destroy target black creature. 2/2
Yorion, Sky Nomad 3W/UW/ULegendary Creature — Bird Serpent Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Flying When Yorion enters the battlefield, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step. 4/5
Rhox Maulers 4GCreature — Rhino Soldier Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 4/4
Tranquil Domain 1GInstant Destroy all non-Aura enchantments.
Avenging Arrow 2WInstant Destroy target creature that dealt damage this turn.
Witch's Mist 2BEnchantment {2}{B}, {T}: Destroy target creature that was dealt damage this turn.
Liesa, Forgotten Archangel 2WWBLegendary Creature — Angel Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead. 4/5
Turbulent Dreams UUSorcery As an additional cost to cast this spell, discard X cards. Return X target nonland permanents to their owners' hands.
Spring Cleaning 1GInstant Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Page 214