Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chill Haunting

1B · Instant

As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn.

Similar cards

Color identity:
NameManaTypeText
Woodland Guidance 3GSorcery Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) Exile Woodland Guidance.
Burning Vengeance 2REnchantment Whenever you cast a spell from your graveyard, Burning Vengeance deals 2 damage to any target.
Martyr of Bones BCreature — Human Wizard {1}, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard. 1/1
Endless Obedience 4BBSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control.
Sphinx's Insight 2WUInstant Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.
Volrath's Stronghold Legendary Land {T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
Séance 2WWEnchantment At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
Recover 2BSorcery Return target creature card from your graveyard to your hand. Draw a card.
Call the Coppercoats 2WInstant Strive — This spell costs {1}{W} more to cast for each target beyond the first. Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
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