M:tG card similarity search
2U · Instant
This spell costs {1} less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Curate | 1U | Instant | Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card. |
Discovery | 1U/B | Sorcery | Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Font of Mythos | 4 | Artifact | At the beginning of each player's draw step, that player draws two additional cards. |
Ray of Erasure | U | Instant | Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |
Sewer Crocodile | 5U | Creature — Crocodile | {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/6 |
Blood Frenzy | 1R | Instant | Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step. |
Anaconda | 3G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 3/3 |
Marsh Boa | G | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Zodiac Snake | 2B | Creature — Snake | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2 |
Scarscale Ritual | 1U/B | Sorcery | As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Draw two cards. |