Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chilling Trap

U · Instant

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Similar cards

Color identity:
NameManaTypeText
Drakestown Forgotten 4BCreature — Zombie Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. 0/0
Highspire Infusion 1GInstant Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
Pestilent Haze 1BBSorcery Choose one — • All creatures get -2/-2 until end of turn. • Remove two loyalty counters from each planeswalker.
Armorer Guildmage RCreature — Human Wizard {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1
Plague Wight 1BCreature — Zombie Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn. 2/1
Dread Slag 3BRCreature — Horror Trample Dread Slag gets -4/-4 for each card in your hand. 9/9
A-Binding Geist 1UCreature — Spirit Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until your next turn. Disturb {U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Hate Weaver 1BCreature — Zombie Wizard {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1
Wretched Confluence 3BBInstant Choose three. You may choose the same mode more than once. • Target player draws a card and loses 1 life. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand.
Nyx Infusion 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
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