M:tG card similarity search
1B · Enchantment — Aura
Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.
Name | Mana | Type | Text |
---|---|---|---|
Finders, Keepers | 5B | Sorcery | Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) |
Shriekmaw | 4B | Creature — Elemental | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |
Devout Harpist | W | Creature — Human | {T}: Destroy target Aura attached to a creature. 1/1 |
Merfolk Assassin | UU | Creature — Merfolk Assassin | {T}: Destroy target creature with islandwalk. 1/2 |
Blood Curdle | 3B | Instant | Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.) |
Human Frailty | B | Instant | Destroy target Human creature. |
Eastern Paladin | 2BB | Creature — Phyrexian Zombie Knight | {B}{B}, {T}: Destroy target green creature. 3/3 |
King Suleiman | 1W | Creature — Human Noble | {T}: Destroy target Djinn or Efreet. 1/1 |
Dark Betrayal | B | Instant | Destroy target black creature. |
Rustspore Ram | 4 | Artifact Creature — Sheep | When Rustspore Ram enters the battlefield, destroy target Equipment. 1/3 |