M:tG card similarity search
X · Artifact
Chimeric Mass enters the battlefield with X charge counters on it. {1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
Name | Mana | Type | Text |
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Ambassador Blorpityblorpboop | 3GU | Legendary Creature — Alien Advisor Guest | When Ambassador Blorpityblorpboop enters the battlefield, you get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness. 3/3 |
Seize the Storm | 4R | Sorcery | Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Daxos the Returned | 1WB | Legendary Creature — Zombie Soldier | Whenever you cast an enchantment spell, you get an experience counter. {1}{W}{B}: Create a white and black Spirit enchantment creature token. It has "This creature's power and toughness are each equal to the number of experience counters you have." 2/2 |
Abomination of Llanowar | 1BG | Legendary Creature — Elf Horror | Vigilance; menace (This creature can't be blocked except by two or more creatures.) Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard. */* |
Necropolis of Azar | 2BB | Enchantment | Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar. {5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk. |
The Monumental Facade | Land — Sphere | The Monumental Facade enters the battlefield with two oil counters on it. {T}: Add {C}. {T}, Remove an oil counter from The Monumental Facade: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. | |
Winnowing Forces | Creature — Elf Warrior | Winnowing Forces's power and toughness are each equal to the number of lands you control. */* | |
Angry Mob | 2WW | Creature — Human | Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 2+*/2+* |
Aysen Crusader | 2WW | Creature — Human Knight | Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. 2+*/2+* |
Trigon of Infestation | 4 | Artifact | Trigon of Infestation enters the battlefield with three charge counters on it. {G}{G}, {T}: Put a charge counter on Trigon of Infestation. {2}, {T}, Remove a charge counter from Trigon of Infestation: Create a 1/1 green Phyrexian Insect creature token with infect. |