Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chitinous Cloak

3 · Artifact — Equipment

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) Equip {3}

Similar cards

Color identity:
NameManaTypeText
Thriss, Nantuko Primus 5GGLegendary Creature — Insect Druid {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5
Conclave's Blessing 3WEnchantment — Aura Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.
Cloudreach Cavalry 1WCreature — Human Soldier As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. 1/1
Yavimaya's Embrace 5GUUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has trample.
Ursapine 3GGCreature — Beast {G}: Target creature gets +1/+1 until end of turn. 3/3
Unnatural Endurance BInstant Devoid (This card has no color.) Target creature gets +2/+0 until end of turn. Regenerate it.
Bravado 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each other creature you control.
Nim Deathmantle 2Artifact — Equipment Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}
Snake Umbra 2GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Spare Dagger 1Artifact — Equipment Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Page 49