Card Codex

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17 May 2024: Card library updated.

Cho-Arrim Bruiser

5W · Creature — Ogre Rebel

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 3/4

Similar cards

Color identity:
NameManaTypeText
Rejuvenating Springs Land Rejuvenating Springs enters the battlefield tapped unless you have two or more opponents. {T}: Add {G} or {U}.
Sea of Clouds Land Sea of Clouds enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {U}.
Spectator Seating Land Spectator Seating enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {W}.
Spire Garden Land Spire Garden enters the battlefield tapped unless you have two or more opponents. {T}: Add {R} or {G}.
Training Center Land Training Center enters the battlefield tapped unless you have two or more opponents. {T}: Add {U} or {R}.
Undergrowth Stadium Land Undergrowth Stadium enters the battlefield tapped unless you have two or more opponents. {T}: Add {B} or {G}.
Vault of Champions Land Vault of Champions enters the battlefield tapped unless you have two or more opponents. {T}: Add {W} or {B}.
Angelic Enforcer Creature — Angel Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever Angelic Enforcer attacks, double your life total. */*
Longtusk Stalker GCreature — Cat Whenever Longtusk Stalker enters the battlefield or attacks, you get {E}. Pay {E}{E}: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. 1/1
Ever-Watching Threshold 2UEnchantment Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
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