Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cho-Arrim Bruiser

5W · Creature — Ogre Rebel

Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 3/4

Similar cards

Color identity:
NameManaTypeText
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
Slingbow Trap 3GInstant — Trap If a black creature with flying is attacking, you may pay {G} rather than pay this spell's mana cost. Destroy target attacking creature with flying.
Sacred Excavation 3USorcery Return up to two target cards with cycling from your graveyard to your hand.
Merrow Reejerey 2UCreature — Merfolk Soldier Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2
Diregraf Ghoul BCreature — Zombie Diregraf Ghoul enters the battlefield tapped. 2/2
Rotting Legion 4BCreature — Zombie Rotting Legion enters the battlefield tapped. 4/5
Shambling Ghoul 1BCreature — Zombie Shambling Ghoul enters the battlefield tapped. 2/3
East-Mark Cavalier 1WCreature — Human Knight Vigilance Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. 2/2
Pitfall Trap 2WInstant — Trap If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. Destroy target attacking creature without flying.
Steady Tortoise 4GCreature — Turtle Ward {2} Whenever you attack, Steady Tortoise perpetually gets +1/+1. This ability also triggers if Steady Tortoise is in exile. 3/3
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