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17 May 2024: Card library updated.

Cho-Arrim Legate

2W · Creature — Human Soldier

If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. Protection from black 1/2

Similar cards

Color identity:
NameManaTypeText
Ardent Militia 4WCreature — Human Soldier Vigilance 2/5
Standing Troops 2WCreature — Human Soldier Vigilance 1/4
Sun Sentinel 1WCreature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Thraben Valiant 1WCreature — Human Soldier Vigilance 2/1
Vernadi Shieldmate 1G/WCreature — Human Soldier Vigilance 2/2
Scorched Earth XRSorcery As an additional cost to cast this spell, discard X land cards. Destroy X target lands.
Broken Ambitions XUInstant Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Myth Unbound 2GEnchantment Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.
Winter's Chill XUInstant Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
Ember Gale 3RSorcery Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.
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