Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cho-Manno, Revolutionary

2WW · Legendary Creature — Human Rebel

Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2

Similar cards

Color identity:
NameManaTypeText
Mindmelter 1UBCreature — Eldrazi Drone Devoid (This card has no color.) Mindmelter can't be blocked. {3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.) 2/2
Plague Spores 4BRSorcery Destroy target nonblack creature and target land. They can't be regenerated.
Champion of the Parish WCreature — Human Soldier Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. 1/1
Ace's Baseball Bat 2Legendary Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}
Clarion Cathars 3WCreature — Human Knight When Clarion Cathars enters the battlefield, create a 1/1 white Human creature token. 3/3
Coralhelm Guide 1UCreature — Merfolk Scout Ally {4}{U}: Target creature can't be blocked this turn. 2/1
Emblazoned Golem 2Artifact Creature — Golem Kicker {X} (You may pay an additional {X} as you cast this spell.) Spend only colored mana on X. No more than one mana of each color may be spent this way. If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it. 1/2
Angelfire Crusader 3WCreature — Human Soldier Knight {R}: Angelfire Crusader gets +1/+0 until end of turn. 2/3
Veteran Dungeoneer 3WCreature — Human Warrior When Veteran Dungeoneer enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) 3/4
Vile Deacon 2BBCreature — Human Cleric Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield. 2/2
Page 220