Card Codex

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17 May 2024: Card library updated.

Cho-Manno, Revolutionary

2WW · Legendary Creature — Human Rebel

Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2

Similar cards

Color identity:
NameManaTypeText
Wall of Vapor 3UCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. 0/1
Zealous Inquisitor 2WCreature — Human Cleric {1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead. 2/2
Light of Sanction 1WWEnchantment Prevent all damage that would be dealt to creatures you control by sources you control.
Everdawn Champion 1WWCreature — Human Soldier Prevent all combat damage that would be dealt to Everdawn Champion. 2/2
Heart of Light 2WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.
Mirrorwood Treefolk 3GCreature — Treefolk {2}{R}{W}: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead. 2/4
Fog Bank 1UCreature — Wall Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank. 0/2
Moonmist 1GInstant Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Angel of Suffering 3BBCreature — Nightmare Angel Flying If damage would be dealt to you, prevent that damage and mill twice that many cards. 5/3
Djeru's Resolve WInstant Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
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