Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Cho-Manno, Revolutionary

2WW · Legendary Creature — Human Rebel

Prevent all damage that would be dealt to Cho-Manno, Revolutionary. 2/2

Similar cards

Color identity:
NameManaTypeText
Circle of Protection: White 1WEnchantment {1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Black 1WEnchantment {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Rune of Protection: White 1WEnchantment {W}: The next time a white source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Rune of Protection: Black 1WEnchantment {W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Isengard Unleashed 2RRRSorcery Damage can't be prevented this turn. If a source you control would deal damage this turn to an opponent or a permanent an opponent controls, it deals triple that damage instead. Flashback {4}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legacy Weapon 7Legendary Artifact {W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Arcbond 2RInstant Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Greater Realm of Preservation 1WEnchantment {1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.
Refraction Trap 3WInstant — Trap If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Battletide Alchemist 3WWCreature — Kithkin Cleric If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control. 3/4
Page 62