Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Choice of Damnations

5B · Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

Similar cards

Color identity:
NameManaTypeText
Medicine Runner 1G/WCreature — Elf Cleric When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1
Soulscour 7WWWSorcery Destroy all nonartifact permanents.
Dragon Mage 5RRCreature — Dragon Wizard Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. 5/5
Necromentia 1BBSorcery Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.
Brought Back WWInstant Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Geth's Grimoire 4Artifact Whenever an opponent discards a card, you may draw a card.
Sorcerous Squall 6UUUSorcery Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Company Commander 2WBCreature — Human Soldier Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn. 2/4
Explosion XUURRInstant Explosion deals X damage to any target. Target player draws X cards.
Careful Consideration 2UUInstant Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.
Page 359