M:tG card similarity search
1BB · Sorcery
Kicker {G} (You may pay an additional {G} as you cast this spell.) If this spell was kicked, put a +1/+1 counter on a creature you control. All creatures get -2/-2 until end of turn.
| Name | Mana | Type | Text |
|---|---|---|---|
| Kira, Great Glass-Spinner | 1UU | Legendary Creature — Spirit | Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability." 2/2 |
| Filigree Vector | 3W | Artifact Creature — Phyrexian Construct | When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts. {1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 1/1 |
| Ajani, Nacatl Avenger | Legendary Planeswalker — Ajani | [+2]: Put a +1/+1 counter on each Cat you control. [0]: Create a 2/1 white Cat Warrior creature token. When you do, if you control a red permanent other than Ajani, Nacatl Avenger, he deals damage equal to the number of creatures you control to any target. [−4]: Each opponent chooses an artifact, a creature, an enchantment and a planeswalker from among the nonland permanents they control, then sacrifices the rest. Loyalty 3 | |
| Dawn of a New Age | 1W | Enchantment | Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control. At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life. |
| Hellkite Igniter | 5RR | Creature — Dragon | Flying, haste {1}{R}: Hellkite Igniter gets +X/+0 until end of turn, where X is the number of artifacts you control. 5/5 |
| Whispering Shade | 3B | Creature — Shade | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Whispering Shade gets +1/+1 until end of turn. 1/1 |
| Tromp the Domains | 5G | Sorcery | Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control. |
| Neverwinter Hydra | XXGG | Creature — Hydra | As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) 0/0 |
| Centaur Chieftain | 3G | Creature — Centaur | Haste Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." 3/3 |
| Narnam Cobra | 2 | Artifact Creature — Snake | {G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 2/1 |