M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. {3}{W}{W}, Sacrifice Choking Restraints: Exile enchanted creature.
Name | Mana | Type | Text |
---|---|---|---|
Talas Warrior | 1UU | Creature — Human Pirate Warrior | Talas Warrior can't be blocked. 2/2 |
Goblin Battle Jester | 3R | Creature — Goblin | Whenever you cast a red spell, target creature can't block this turn. 2/2 |
Hooded Horror | 4B | Creature — Horror | Hooded Horror can't be blocked as long as defending player controls the most creatures or is tied for the most. 4/4 |
Grand Melee | 3R | Enchantment | All creatures attack each combat if able. All creatures block each combat if able. |
Relic Runner | 1U | Creature — Human Rogue | Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.) 2/1 |
Plumes of Peace | 1WU | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. Forecast — {W}{U}, Reveal Plumes of Peace from your hand: Tap target creature. (Activate only during your upkeep and only once each turn.) |
Glittering Frost | 2G | Snow Enchantment — Aura | Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Talruum Piper | 4R | Creature — Minotaur | All creatures with flying able to block Talruum Piper do so. 3/3 |
Dragon Mantle | R | Enchantment — Aura | Enchant creature When Dragon Mantle enters the battlefield, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn." |
Familiar Ground | 2G | Enchantment | Each creature you control can't be blocked by more than one creature. |