M:tG card similarity search
0 · Artifact
Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.
Name | Mana | Type | Text |
---|---|---|---|
Rupture Spire | Land | Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. | |
Transguild Promenade | Land | Transguild Promenade enters the battlefield tapped. When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. {T}: Add one mana of any color. | |
Silhana Starfletcher | 2G | Creature — Elf Druid Archer | Reach (This creature can block creatures with flying.) As Silhana Starfletcher enters the battlefield, choose a color. {T}: Add one mana of the chosen color. 1/3 |
Mirage Mesa | Land — Desert | Mirage Mesa enters the battlefield tapped. As it enters, choose a color. {T}: Add one mana of the chosen color. | |
Sol Grail | 3 | Artifact | As Sol Grail enters the battlefield, choose a color. {T}: Add one mana of the chosen color. |
Black Dragon Gate | Land — Gate | Black Dragon Gate enters the battlefield tapped. As Black Dragon Gate enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | |
Thriving Moor | Land | Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. {T}: Add {B} or one mana of the chosen color. | |
Vault of Catlacan | Legendary Land | (Transforms from Storm the Vault.) {T}: Add one mana of any color. {T}: Add {U} for each artifact you control. | |
Gustha's Scepter | 0 | Artifact | {T}: Exile a card from your hand face down. You may look at it for as long as it remains exiled. {T}: Return a card you own exiled with Gustha's Scepter to your hand. When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard. |
Forsaken Thresher | Artifact Creature — Construct | At the beginning of your precombat main phase, add one mana of any color. 5/5 |