M:tG card similarity search
2WWUUBB · Legendary Creature — Elder Dragon
Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}. 7/7
Name | Mana | Type | Text |
---|---|---|---|
Grasping Dunes | Land — Desert | {T}: Add {C}. {1}, {T}, Sacrifice Grasping Dunes: Put a -1/-1 counter on target creature. Activate only as a sorcery. | |
Nomad Stadium | Land | {T}: Add {W}. Nomad Stadium deals 1 damage to you. Threshold — {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. Activate only if seven or more cards are in your graveyard. | |
Happily Ever After | 2W | Enchantment | When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
Bone Harvest | 2B | Instant | Put any number of target creature cards from your graveyard on top of your library. Draw a card at the beginning of the next turn's upkeep. |
Noetic Scales | 4 | Artifact | At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand. |
Dance of the Dead | 1B | Enchantment — Aura | Enchant creature card in a graveyard When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature. |
Skeletal Vampire | 4BB | Creature — Vampire Skeleton | Flying When Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying. {3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate Skeletal Vampire. 3/3 |
Aven Tactician | 4W | Creature — Bird Soldier | Flying When Aven Tactician enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/3 |
Faerie Invaders | 4U | Creature — Faerie Rogue | Flash (You may cast this spell any time you could cast an instant.) Flying 3/3 |
Impulsive Destruction | Sorcery | Each player may sacrifice an artifact or enchantment. Impulsive Destruction deals 3 damage to each player who didn't sacrifice a permanent this way. |