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17 May 2024: Card library updated.

Chronic Flooding

1U · Enchantment — Aura

Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.

Similar cards

Color identity:
NameManaTypeText
Street Sweeper 6Artifact Creature — Construct Whenever Street Sweeper attacks, destroy all Auras attached to target land. 4/6
Candlelit Cavalry 4GCreature — Human Knight Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5
Limited Resources WEnchantment When Limited Resources enters the battlefield, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.
Surgespanner 2UUCreature — Merfolk Wizard Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. 2/2
Venarian Gold XUUEnchantment — Aura Enchant creature When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it. Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it. At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.
Deathcap Glade Land Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.
Deserted Beach Land Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.
Dreamroot Cascade Land Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {U}.
Haunted Ridge Land Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.
Overgrown Farmland Land Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.
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