M:tG card similarity search
1U · Enchantment — Aura
Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Name | Mana | Type | Text |
---|---|---|---|
Ideas Unbound | UU | Sorcery — Arcane | Draw three cards. Discard three cards at the beginning of the next end step. |
Unseal the Necropolis | 2B | Instant | Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.) |
Corpse Churn | 1B | Instant | Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.) |
Zellix, Sanity Flayer | 2U | Legendary Creature — Horror | Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.) 2/3 |
Caress of Phyrexia | 3BB | Sorcery | Target player draws three cards, loses 3 life, and gets three poison counters. |
Eidolon of Philosophy | U | Enchantment Creature — Spirit | {6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards. 1/2 |
Tezzeret's Ambition | 3UU | Sorcery | Draw three cards. If you control no artifacts, discard a card. |
Splendid Genesis | GGGG | Sorcery | Shuffle all cards in the game together and deal them into three decks. The game continues with a new player. |
Modify Memory | 4U | Sorcery | Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards. |
Cavernous Maw | Land — Cave | {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater. |