Card Codex

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17 May 2024: Card library updated.

Chronicler of Heroes

1GW · Creature — Centaur Wizard

When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it. 3/3

Similar cards

Color identity:
NameManaTypeText
Fierce Invocation 4RSorcery Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Faerie Formation 4UCreature — Faerie Flying {3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card. 5/4
Sudden Salvation 2WWInstant Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents.
Storm Sculptor 3UCreature — Merfolk Wizard Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand. 3/2
Recurring Insight 4UUSorcery Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Shake the Foundations 2RInstant Shake the Foundations deals 1 damage to each creature without flying. Draw a card.
Youthful Scholar 3UCreature — Human Wizard When Youthful Scholar dies, draw two cards. 2/2
Storm the Seedcore 2GGSorcery Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.
Corpse Connoisseur 4BCreature — Zombie Wizard When Corpse Connoisseur enters the battlefield, you may search your library for a creature card, put that card into your graveyard, then shuffle. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/3
Shatter the Sky 2WWSorcery Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
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