M:tG card similarity search
3U · Creature — Illusion
Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it. 3/3
Name | Mana | Type | Text |
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Riddlekeeper | 2U | Creature — Homunculus | Whenever a creature attacks you or a planeswalker you control, that creature's controller mills two cards. 1/4 |
Volatile Chimera | 2R | Creature — Elemental Chimera | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck. {1}{R}: Choose a card at random you exiled with cards named Volatile Chimera. Volatile Chimera becomes a copy of that card, except it has this ability. 3/2 |
Expropriate | 7UU | Sorcery | Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. |
Dross Prowler | 2B | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/1 |
Gluttonous Zombie | 4B | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 3/3 |
Severed Legion | 1BB | Creature — Zombie | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) 2/2 |
Spellstutter Sprite | 1U | Creature — Faerie Wizard | Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. 1/1 |
Forge, Neverwinter Charlatan | 3B | Legendary Creature — Human Rogue | Menace Ward—Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. 2/4 |
Azorius Justiciar | 2WW | Creature — Human Wizard | When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) 2/2 |
Shriekgeist | 1U | Creature — Spirit | Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1 |