Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Chulane, Teller of Tales

2GWU · Legendary Creature — Human Druid

Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. {3}, {T}: Return target creature you control to its owner's hand. 2/4

Similar cards

Color identity:
NameManaTypeText
Lunar Mystic 2UUCreature — Human Wizard Whenever you cast an instant spell, you may pay {1}. If you do, draw a card. 2/2
Spreading Algae GEnchantment — Aura Enchant Swamp When enchanted land becomes tapped, destroy it. When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.
River's Rebuke 4UUSorcery Return all nonland permanents target player controls to their owner's hand.
Galecaster Colossus 5UUCreature — Giant Wizard Tap an untapped Wizard you control: Return target nonland permanent you don't control to its owner's hand. 5/6
Ringskipper 1UCreature — Faerie Wizard Flying When Ringskipper dies, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 1/1
Mine Excavation 1WSorcery Return target artifact or enchantment card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Cowardice 3UUEnchantment Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Callous Dismissal 1USorcery Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Leyline of Sanctity 2WWEnchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Nikko-Onna 2WCreature — Spirit When Nikko-Onna enters the battlefield, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return Nikko-Onna to its owner's hand. 2/2
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