M:tG card similarity search
3R · Creature — Giant
At the beginning of your upkeep, Cinder Giant deals 2 damage to each other creature you control. 5/3
Name | Mana | Type | Text |
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Initiate's Companion | 1G | Creature — Cat | Whenever Initiate's Companion deals combat damage to a player, untap target creature or land. 3/1 |
Master of Ceremonies | 3W | Creature — Rhino Druid | At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card. 3/4 |
Blood Mist | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gains double strike until end of turn. |
Mindswipe | XUR | Instant | Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller. |
Wei Night Raiders | 2BB | Creature — Human Soldier | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Wei Night Raiders deals damage to an opponent, that player discards a card. 2/2 |
Samut, the Tested | 2RG | Legendary Planeswalker — Samut | [+1]: Up to one target creature gains double strike until end of turn. [−2]: Samut, the Tested deals 2 damage divided as you choose among one or two targets. [−7]: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle. Loyalty 4 |
Stocking Tiger | 5 | Artifact Creature — Cat Construct | Stocking Tiger enters the battlefield with a sealed Magic booster pack under it. When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand. 3/3 |
Primal Rage | 1G | Enchantment | Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) |
Wayfaring Temple | 1GW | Creature — Elemental | Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.) */* |
Silent Submersible | UU | Artifact — Vehicle | Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 2/3 |