M:tG card similarity search
4R · Creature — Hellion
Trample When Cinder Hellion enters the battlefield, it deals 2 damage to target opponent or planeswalker. 4/4
Name | Mana | Type | Text |
---|---|---|---|
Honorable Scout | W | Creature — Human Soldier Scout | When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1 |
Swathcutter Giant | 4RW | Creature — Giant Soldier | Vigilance Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls. 5/5 |
Inferno Trap | 3R | Instant — Trap | If you've been dealt damage by two or more creatures this turn, you may pay {R} rather than pay this spell's mana cost. Inferno Trap deals 4 damage to target creature. |
Garna, Bloodfist of Keld | 1BRR | Legendary Creature — Human Berserker | Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. 4/3 |
Shrieking Grotesque | 2W | Creature — Gargoyle | Flying When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card. 2/1 |
Deft Dismissal | 3W | Instant | Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. |
Fire at Will | R/WR/WR/W | Instant | Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures. |
Liliana's Defeat | B | Sorcery | Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life. |
Ronin Cliffrider | 3RR | Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls. 2/2 |
Riveteers Charm | BRG | Instant | Choose one — • Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control. • Exile the top three cards of your library. Until your next end step, you may play those cards. • Exile target player's graveyard. |