M:tG card similarity search
1B · Enchantment
As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Prosperous Innkeeper | 1G | Creature — Halfling Citizen | When Prosperous Innkeeper enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever another creature enters the battlefield under your control, you gain 1 life. 1/1 |
Shadowgrange Archfiend | 6B | Creature — Demon | When Shadowgrange Archfiend enters the battlefield, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way. Madness—{2}{B}, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 8/4 |
Hurloon Battle Hymn | 2R | Instant | Kicker {W} (You may pay an additional {W} as you cast this spell.) Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life. |
Voldaren Estate | Land | {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") | |
Kaya, Intangible Slayer | 3WWBB | Legendary Planeswalker — Kaya | Hexproof [+2]: Each opponent loses 3 life and you gain 3 life. [0]: You draw two cards. Then each opponent may scry 1. [−3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types. Loyalty 6 |
Bad Deal | 4BB | Sorcery | You draw two cards and each opponent discards two cards. Each player loses 2 life. |
Fumigate | 3WW | Sorcery | Destroy all creatures. You gain 1 life for each creature destroyed this way. |
A-Social Climber | 2G | Creature — Human Druid | Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 4/2 |
Social Climber | 2G | Creature — Human Druid | Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life. 3/2 |
Arcane Signet | 2 | Artifact | {T}: Add one mana of any color in your commander's color identity. |