Card Codex

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17 May 2024: Card library updated.

Circle of Despair

1WB · Enchantment

{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Martyrs' Tomb 2WBEnchantment Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.
Initiate of Blood 3RCreature — Ogre Shaman {T}: Initiate of Blood deals 1 damage to target creature that was dealt damage this turn. When that creature dies this turn, flip Initiate of Blood. 2/2
Djeru's Resolve WInstant Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Barbed Wire 3Artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Bubble Matrix 4Artifact Prevent all damage that would be dealt to creatures.
Endure 3WWInstant Prevent all damage that would be dealt to you and permanents you control this turn.
Living Inferno 6RRCreature — Elemental {T}: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno. 8/5
Touch of the Void 2RSorcery Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Cinder Shade 1BRCreature — Shade {B}: Cinder Shade gets +1/+1 until end of turn. {R}, Sacrifice Cinder Shade: It deals damage equal to its power to target creature. 1/1
Dissipation Field 2UUEnchantment Whenever a permanent deals damage to you, return it to its owner's hand.
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