M:tG card similarity search
GGG · Creature — Elf Druid
{T}: Add {G} for each creature you control. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Scabland | Land | Scabland enters the battlefield tapped. {T}: Add {C}. {T}: Add {R} or {W}. Scabland deals 1 damage to you. | |
Skyshroud Forest | Land | Skyshroud Forest enters the battlefield tapped. {T}: Add {C}. {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you. | |
Mana Abundance | 2R | World Enchantment | If a player would add mana, instead all players add that mana. |
Arni Slays the Troll | RG | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control. |
Dwynen, Gilt-Leaf Daen | 2GG | Legendary Creature — Elf Warrior | Reach Other Elf creatures you control get +1/+1. Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control. 3/4 |
Great Hall of the Citadel | Land | {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. | |
Baldur's Gate | Legendary Land — Gate | {T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control. | |
Spidersilk Armor | 2G | Enchantment | Creatures you control get +0/+1 and have reach. (They can block creatures with flying.) |
Elvish Guidance | 2G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield. |
Vessel of Volatility | 1R | Enchantment | {1}{R}, Sacrifice Vessel of Volatility: Add {R}{R}{R}{R}. |