M:tG card similarity search
2GG · Creature — Human Shaman
Vigilance Formidable — {T}: Add {C}{C}{C}. Activate only if creatures you control have total power 8 or greater. 2/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Overgrown Farmland | Land | Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}. | |
| Rockfall Vale | Land | Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}. | |
| Shattered Sanctum | Land | Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}. | |
| Shipwreck Marsh | Land | Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}. | |
| Stormcarved Coast | Land | Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}. | |
| Sundown Pass | Land | Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}. | |
| Silverwing Squadron | 5W | Creature — Human Knight | Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have. */* |
| Heroes' Bane | 3GG | Creature — Hydra | Heroes' Bane enters the battlefield with four +1/+1 counters on it. {2}{G}{G}: Put X +1/+1 counters on Heroes' Bane, where X is its power. 0/0 |
| Jetmir's Fixer | RG | Creature — Cat Warrior | {R}{G}: Jetmir's Fixer gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on Jetmir's Fixer instead. 2/2 |
| Sulfur Falls | Land | Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}. |