Card Codex

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17 May 2024: Card library updated.

Circle of Protection: Green

1W · Enchantment

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Gaze of Pain 1BSorcery Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
Scarecrow 5Artifact Creature — Scarecrow {6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying. 2/2
Combat Medic 2WCreature — Human Cleric Soldier {1}{W}: Prevent the next 1 damage that would be dealt to any target this turn. 0/2
Crush Underfoot 1RTribal Instant — Giant Choose a Giant creature you control. It deals damage equal to its power to target creature.
Hydra's Impenetrable Hide Sorcery Each Head gains indestructible until the end of the Hydra's next turn.
Nomads en-Kor WCreature — Kor Nomad Soldier {0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. 1/1
Kei Takahashi 2GWLegendary Creature — Human Cleric {T}: Prevent the next 2 damage that would be dealt to target creature this turn. 2/2
Benevolent Ancestor 2WCreature — Spirit Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4
Cyclops Gladiator 1RRRCreature — Cyclops Warrior Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator. 4/4
Safe Passage 2WInstant Prevent all damage that would be dealt to you and creatures you control this turn.
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