Card Codex

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17 May 2024: Card library updated.

Circle of Protection: Shadow

1W · Enchantment

{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Seasoned Tactician 2WCreature — Human Advisor {3}, Exile the top four cards of your library: The next time a source of your choice would deal damage to you this turn, prevent that damage. 1/3
Intervention Pact 0Instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
Cho-Arrim Alchemist WCreature — Human Spellshaper {1}{W}{W}, {T}, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. 1/1
Luminesce WInstant Prevent all damage that black sources and red sources would deal this turn.
Awe Strike WInstant The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Urza's Armor 6Artifact If a source would deal damage to you, prevent 1 of that damage.
Sphere of Reason 3WEnchantment If a blue source would deal damage to you, prevent 2 of that damage.
Chameleon Blur 3GInstant Prevent all damage that creatures would deal to players this turn.
Dual Doomsuits Artifact — Contraption Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
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