Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Circle of Protection: White

1W · Enchantment

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Oracle's Attendants 3WCreature — Human Soldier {T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead. 1/5
Charging Tuskodon 3RRCreature — Dinosaur Trample If Charging Tuskodon would deal combat damage to a player, it deals double that damage to that player instead. 4/4
Goblin Goliath 4RRCreature — Goblin Mutant When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. {3}{R}, {T}: If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. 5/4
Spitemare 2R/WR/WCreature — Elemental Whenever Spitemare is dealt damage, it deals that much damage to any target. 3/3
Shinka Gatekeeper 2RCreature — Ogre Warrior Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you. 3/2
Farsight Mask 5Artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Elvish Healer 2WCreature — Elf Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. 1/2
Repel the Abominable 1WInstant Prevent all damage that would be dealt this turn by non-Human sources.
Spiteful Shadows 1BEnchantment — Aura Enchant creature Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
Head to Head WInstant You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)
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