M:tG card similarity search
3 · Artifact Creature — Insect
When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Liability | 1BB | Enchantment | Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. |
Unholy Hunger | 3BB | Instant | Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
Descendant of Kiyomaro | 1WW | Creature — Human Soldier | As long as you have more cards in hand than each opponent, Descendant of Kiyomaro gets +1/+2 and has "Whenever this creature deals combat damage, you gain 3 life." 2/3 |
Jeweled Bird | 1 | Artifact | Remove Jeweled Bird from your deck before playing if you're not playing for ante. {T}: Ante Jeweled Bird. If you do, put all other cards you own from the ante into your graveyard, then draw a card. |
Deputy of Detention | 1WU | Creature — Vedalken Wizard | When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. 1/3 |
Benalish Heralds | 3W | Creature — Human Soldier | {3}{U}, {T}: Draw a card. 2/4 |
Auto-Key | Artifact — Contraption | Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains "{T}: You gain 3 life." | |
Dual Nature | 4GG | Enchantment | Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature. |
Lantern of the Lost | 1 | Artifact | When Lantern of the Lost enters the battlefield, exile target card from a graveyard. {1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card. |
Waterwind Scout | 2U | Creature — Merfolk Scout | Flying When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") 2/2 |