M:tG card similarity search
3 · Artifact Creature — Insect
When Circuit Mender enters the battlefield, you gain 2 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Orzhov Guildmage | W/BW/B | Creature — Human Wizard | {2}{W}: Target player gains 1 life. {2}{B}: Each player loses 1 life. 2/2 |
Gilt-Blade Prowler | 2B | Creature — Human Rogue | {1}, {T}, Pay 1 life: Draw a card. Activate only if you've discarded a card this turn. 2/3 |
Vampiric Spirit | 2BB | Creature — Spirit | Flying When Vampiric Spirit enters the battlefield, you lose 4 life. 4/3 |
Student of Ojutai | 3W | Creature — Human Monk | Whenever you cast a noncreature spell, you gain 2 life. 2/4 |
Queen's Agent | 5B | Creature — Vampire Scout | Lifelink When Queen's Agent enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
Owl Familiar | 1U | Creature — Bird | Flying When Owl Familiar enters the battlefield, draw a card, then discard a card. 1/1 |
Profane Memento | 1 | Artifact | Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. |
Cleric of Life's Bond | WB | Creature — Vampire Cleric | Whenever another Cleric enters the battlefield under your control, you gain 1 life. Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond. 2/2 |
Geothermal Kami | 3G | Creature — Spirit | When Geothermal Kami enters the battlefield, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life. 4/3 |
Consuming Sepulcher | Artifact | At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. |