Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Circuits Act

2R · Sorcery

Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.

Similar cards

Color identity:
NameManaTypeText
Pietra, Crafter of Clowns 1RWLegendary Creature — Human Clown Artificer Haste Robots you control get +1/+1. {R}{W}, {T}, Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn. 3/2
Horn of Gondor 3Legendary Artifact When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token. {3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Angelic Ascension 1WInstant Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying.
Drag the Canal UBInstant Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Thopter Foundry W/BUArtifact {1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
Spirit Mirror 2WWEnchantment At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token. {0}: Destroy target Reflection.
Resolute Reinforcements 1WCreature — Human Soldier Flash When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. 1/1
Emergency Weld 1BSorcery Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
Valiant Endeavor 4WWSorcery Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Genesis Chamber 2Artifact Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
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