M:tG card similarity search
1GW · Creature — Human Knight
Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) 2/3
Name | Mana | Type | Text |
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Vampire Outcasts | 2BB | Creature — Vampire | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Moorish Cavalry | 2WW | Creature — Human Knight | Trample 3/3 |
Bitterbow Sharpshooters | 4G | Creature — Jackal Archer | Vigilance, reach 4/4 |
Realm-Cloaked Giant | 5WW | Creature — Giant | Vigilance 7/7 |
Gallant Cavalry | 3W | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. 2/2 |
Razor Golem | 6 | Artifact Creature — Golem | Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance 3/4 |
Changeling Sentinel | 3W | Creature — Shapeshifter | Changeling (This card is every creature type.) Vigilance 3/2 |
Swiftblade Vindicator | RW | Creature — Human Soldier | Double strike, vigilance, trample 1/1 |
Jhovall Queen | 4WW | Creature — Cat Rebel | Vigilance 4/7 |
Cavalry Master | 2WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3 |