M:tG card similarity search
3G · Creature — Human Druid
Creatures you control have "{T}: Add {G}." 3/2
Name | Mana | Type | Text |
---|---|---|---|
Militant Inquisitor | 2W | Creature — Human Cleric | Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3 |
Inherited Envelope | 3 | Artifact | When Inherited Envelope enters the battlefield, the Ring tempts you. {T}: Add one mana of any color. |
Shire Scarecrow | 2 | Artifact Creature — Scarecrow | Defender {1}: Add one mana of any color. Activate only once each turn. 0/3 |
Raff, Weatherlight Stalwart | WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3 |
Peel from Reality | 1U | Instant | Return target creature you control and target creature you don't control to their owners' hands. |
Jeweled Lotus | 0 | Artifact | {T}, Sacrifice Jeweled Lotus: Add three mana of any one color. Spend this mana only to cast your commander. |
Phyrexia's Core | Land | {T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life. | |
Conclave Phalanx | 4W | Creature — Human Soldier | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4 |
Bind to Secrecy | UB | Instant | Choose one — • Counter target noncreature spell. • Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If there are five or more mana values among cards in your graveyard, draft a card from Bind to Secrecy's spellbook. |
Legion's Initiative | RW | Enchantment | Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. |