Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

City in a Bottle

2 · Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them. Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Similar cards

Color identity:
NameManaTypeText
Memory Erosion 1UUEnchantment Whenever an opponent casts a spell, that player mills two cards.
Kotose, the Silent Spider 3UBLegendary Creature — Human Ninja When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it. 4/4
Rug of Smothering 3Artifact Creature — Construct Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn. 1/3
Ugin's Construct 4Artifact Creature — Construct When Ugin's Construct enters the battlefield, sacrifice a permanent that's one or more colors. 4/5
Guardian of the Great Door WWCreature — Angel As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control. Flying 4/4
Devastating Summons RSorcery As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens.
Tunnel Ignus 1RCreature — Elemental Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player. 2/1
Erayo's Essence Legendary Enchantment Whenever an opponent casts their first spell each turn, counter that spell.
Ruby Collector WCreature — Human Detective When you attack with three or more creatures, conjure a card named Mox Ruby into your hand. This ability triggers only once. {1}{R}: Creatures you control get +1/+0 until end of turn. 1/1
The Lost and the Damned 1UREnchantment Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
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