M:tG card similarity search
2G · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — Create a Treasure token. II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
Name | Mana | Type | Text |
---|---|---|---|
Verix Bladewing | 2RR | Legendary Creature — Dragon | Kicker {3} (You may pay an additional {3} as you cast this spell.) Flying When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. 4/4 |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |
Landlore Navigator | 1U | Creature — Orc Pirate | Whenever Landlore Navigator attacks, create a Map token. At the beginning of your end step, if two or more artifacts entered the battlefield under your control this turn, conjure a card named Thieving Magpie onto the battlefield. 2/1 |
Bear's Companion | 2GUR | Creature — Human Warrior | When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token. 2/2 |
Seed the Land | 2GG | Enchantment | Whenever a land enters the battlefield, its controller creates a 1/1 green Snake creature token. |
Hornet Queen | 4GGG | Creature — Insect | Flying, deathtouch When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch. 2/2 |
Ink-Treader Nephilim | RGWU | Creature — Nephilim | Whenever a player casts an instant or sorcery spell, if that spell targets only Ink-Treader Nephilim, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures. 3/3 |
Goblin Offensive | X1RR | Sorcery | Create X 1/1 red Goblin creature tokens. |
Riders of Rohan | 3RW | Creature — Human Knight | When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste. Dash {4}{R}{W} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/4 |
Confront the Assault | 4W | Instant | Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying. |