M:tG card similarity search
· Land
{T}, Exile a creature you control: Put a storage counter on City of Shadows. {T}: Add {C} for each storage counter on City of Shadows.
Name | Mana | Type | Text |
---|---|---|---|
Troll-Horn Cameo | 3 | Artifact | {T}: Add {R} or {G}. |
Ur-Golem's Eye | 4 | Artifact | {T}: Add {C}{C}. |
Vault of Whispers | Artifact Land | {T}: Add {B}. | |
Viridescent Bog | Land | {1}, {T}: Add {B}{G}. | |
Wastes | Basic Land | {T}: Add {C}. | |
Juniper Order Ranger | 3GW | Creature — Human Knight Ranger | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4 |
Golden Hind | 1G | Creature — Elk | {T}: Add {G}. 2/1 |
Necropolis | 5 | Artifact Creature — Wall | Defender (This creature can't attack.) Exile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value. 0/1 |
Pick-a-Beeble | Artifact — Attraction | Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction. | |
Fairgrounds Trumpeter | 2G | Creature — Elephant | At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. 2/2 |