M:tG card similarity search
2G · Enchantment
Players can cast spells and activate abilities only during their own turns.
Name | Mana | Type | Text |
---|---|---|---|
Nightscape Familiar | 1B | Creature — Zombie | Blue spells and red spells you cast cost {1} less to cast. {1}{B}: Regenerate Nightscape Familiar. 1/1 |
Chill Haunting | 1B | Instant | As an additional cost to cast this spell, exile X creature cards from your graveyard. Target creature gets -X/-X until end of turn. |
Defiant Stand | 1W | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Target creature gets +1/+3 until end of turn. Untap that creature. |
First Little Pig | 1G/W | Creature — Boar | {1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2 |
Kaervek's Spite | BBB | Instant | As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand. Target player loses 5 life. |
Fire Bowman | R | Creature — Human Soldier Archer | Sacrifice Fire Bowman: It deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1 |
Placid Rottentail | G | Creature — Fungus Rabbit | Vigilance {2}{G}, Exile Placid Rottentail from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery. 1/1 |
Thrun, Breaker of Silence | 3GG | Legendary Creature — Troll Shaman | This spell can't be countered. Trample Thrun, Breaker of Silence can't be the target of nongreen spells your opponents control or abilities from nongreen sources your opponents control. As long as it's your turn, Thrun has indestructible. 5/5 |
Undercity Necrolisk | 3B | Creature — Zombie Lizard | {1}, Sacrifice another creature: Put a +1/+1 counter on Undercity Necrolisk. It gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.) 3/3 |
Ward of Bones | 6 | Artifact | Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments. Each opponent who controls more lands than you can't play lands. |