Card Codex

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17 May 2024: Card library updated.

City of Solitude

2G · Enchantment

Players can cast spells and activate abilities only during their own turns.

Similar cards

Color identity:
NameManaTypeText
Decimator of the Provinces 10Creature — Eldrazi Boar Emerge {6}{G}{G}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn. Trample, haste 7/7
Carrion 1BBInstant As an additional cost to cast this spell, sacrifice a creature. Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
Firestorm RInstant As an additional cost to cast this spell, discard X cards. Firestorm deals X damage to each of X targets.
Emerald Medallion 2Artifact Green spells you cast cost {1} less to cast.
Tideshaper Mystic UCreature — Merfolk Wizard {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1
Tectonic Edge Land {T}: Add {C}. {1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Celestial Ancient 3WWCreature — Elemental Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3
Fleshless Gladiator 1BCreature — Phyrexian Skeleton Corrupted — {2}{B}: Return Fleshless Gladiator from your graveyard to the battlefield tapped. You lose 1 life. Activate only if an opponent has three or more poison counters. 2/2
Sigarda's Aid WEnchantment You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
Starnheim Aspirant 2WCreature — Human Cleric Angel spells you cast cost {2} less to cast. 2/2
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