Card Codex

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17 May 2024: Card library updated.

City of Solitude

2G · Enchantment

Players can cast spells and activate abilities only during their own turns.

Similar cards

Color identity:
NameManaTypeText
Beetleform Mage 1GUCreature — Human Insect Wizard {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. 2/2
A-Sewer Crocodile 5UCreature — Crocodile {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/7
Baral, Chief of Compliance 1ULegendary Creature — Human Wizard Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card. 1/3
Warden of the Woods 4GGCreature — Treefolk Vigilance (Attacking doesn't cause this creature to tap.) Whenever Warden of the Woods becomes the target of a spell or ability an opponent controls, you may draw two cards. 5/7
Dryad's Caress 4GGInstant You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
Skittering Skirge BBCreature — Phyrexian Imp Flying When you cast a creature spell, sacrifice Skittering Skirge. 3/2
Scab-Clan Berserker 1RRCreature — Human Berserker Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. 2/2
Bloodthirsty Blade 2Artifact — Equipment Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Nuka-Nuke Launcher 2Artifact — Equipment Equipped creature gets +3/+0 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever equipped creature attacks, until the end of defending player's next turn, that player gets two rad counters whenever they cast a spell. Equip {3}
Dragon's Claw 2Artifact Whenever a player casts a red spell, you may gain 1 life.
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